The briefing of this mission is fairly odd and suspicious; on the outset, Lilia and Robert claim it's merely an operation to steal cargo from the O.C.C.'s flying transports, but they act mildly suspicious during the briefing. Ken even notes that they're hiding something.
In the mission proper, it turns out he was correct; it's truly an escort mission. One of the top generals in the O.C.C., General Bolotnikov, is requesting asylum. As a result, the group must escort his escape ship, the Freedom, to safety whilst dealing with the 23rd Air Transportation Convoy and their massive, heavily armed transport ships.
Simpler than it seems. Although the Arrows and Spiral seem dangerous with their massive missile salvos, there's actually a crippling programming flaw; the Spiral Spears cannot damage you if you do not look at them as they hit you. As a result, the swarms of missiles will clearly collide into your plane, but deal no damage.
Even if they DO deal damage, they only deal about as much damage as an AA gun bullet. As a result, this mission is fairly simple. Destroy the targets as they appear; there's a lot of waiting around, admittedly.
Also, as the in-game dialogue notes, do NOT fly below the clouds; you'll die instantly. David helpfully demonstrates this fact.
After waiting, you'll have to destroy two Arrows; simply aim at the top section indicated by the lock on and fire away. Once that section is destroyed, the Arrows will fall and crash. After waiting for a while, you'll first have to destroy the three bolts holding the Freedom to the Type-B7: Spiral. This isn't too difficult; simply fly behind it and destroy them. After the Freedom escapes, the Arrows will start to emerge from under the clouds, behind the Freedom. You can actually destroy the Arrows before they emerge directly and start attacking so long as you're quick to attack. After you destroy the remaining Arrows, the Spiral will soon emerge. You have to destroy four sections of it at first; two on each "half" of the Spiral. After destroying them, the main target, the center section, will become vulnerable. Destroy that to eliminate the Spiral and finish the mission.
|Jian-Ji 8IIM "Finback B"||9||C||12,000|
The reward for this mission is 50,000 credits plus a variable amount depending on the number of enemies taken out and what type of weapon was used to take them out. Completing this mission allows the player to advance to Phase 4 with the mission Twister.
Main article: Over the Cloud/Transcript
- The Freedom's full codename is "Type-BE: Freedom". This is only stated in the official Japanese-exclusive strategy guide.
|Airforce Delta Strike Missions |
Missions in Bold indicate missions that must be completed before the phase ends (10 turns) or else a game over will happen.
Phases 1, and 10 to 14 don't have turns and won't end until a specific mission is completed.
Missions in Italics are secret missions; view their respective pages for details on how to unlock them.
Underlined missions are missions that end the game and allow the player to enter new-game plus.
|Phase 1||BLUE WING KNIGHTS · operation code H4 · The "GALE"|
|Phase 2||Force Scout (Team Bravo) · *Rail Road (Old Foxes) · Fleet Attack (The Newbie)|
|Phase 3||Over the Cloud · Roller Games|
|Phase 4||Twister (Encount) · Lone Wolf · Far Behind|
|Phase 5||Doll Master · Iceberg · Priority*|
|Phase 6||Night Blitz (Encount) · Big Bird · Armed Fighting Walker · Hyper Speed Rick · Metro|
|Phase 7||Tiger's Cave (Encount)|
|Phase 8||Wind Valley (New Generation)|
|Phase 9||Turning Point (R-Mite) · operation code T8|
|Phase 10||Up Stream · Meteor Structure|
|Phase 11||Departure · Decision|
|Phase 12||Skirmish · The Defender · The Decisive Battle · Rush Into the Red Star · The Last Duel|
|Phase 13||Battle of Under Ground · Mother Ship · Inside · The Asteroid|
|Phase 14||The Confront|