There is no briefing for this mission. The mission begins with a cutscene, with Ken Thomas inside of his F-5E Tiger II. An emergency is issued; enemy bombers are heading towards Area NB-53, Lugerde City. After the squadron performs a quick aircraft test, they deploy from the giant transport and fly off towards the city.
At the city, the three plane squadron (Ruth Valentine in an Su-24M, John Rundal in an Su-7BM bis, and Ken, as previously noted, in his F-5E, arrive at the city. However, they are too late. The mysterious, highly advanced bombers attack the city, destroying a massive part of the city. The squadron then fires back before the bombers are able to attack again. The attack is being escorted by the Merv Alliance, and with them, Sergei Kinski, the "Emperor", piloting an Su-22M-4 "Fitter K".
In the end, all of the bombers are successfully shot down, and another attack is averted, though at great cost.
As one should expect, for being the first level, it's fairly simple. There are six targets; gigantic bombers known as Type-B6: Plows. Plows are fat, slow, and easy to shoot down. Although they sporadically fire giant yellow shots forward, this is not threatening in the slightest, as they do not aim towards you.
The escorts are also fairly few; the only one to watch out for is Sergei. And even then, him in his Su-22M-4 is fairly simple to shoot down. Overall, a basic starter mission in any flight sim, though it introduces Airforce Delta Strike's rather outlandish gameplay and enemy variety.
|Su-7BM bis "Fitter A"||1||D||5,000|
|Su-17M "Fitter D"||1||D||10,000|
|Su-20 "Fitter C"||1||D||10,000|
The reward for this mission is 10,000 credits plus a variable amount depending on the number of enemies destroyed as well as the type of weapon used to destroy them. The mission operation code H4 is also unlocked.
Main article: BLUE WING KNIGHTS/Transcript
- You must do this mission whenever you start a new game, regardless of it being New Game Plus or not, and you are unable to choose whatever plane you want for this mission. However, you can keep the special weapon equipped on the F-5E, if that has already been purchased for it (though considering it's a bomb, this is ultimately completely useless).
- If you fail this mission by any means, you are thrown back to the title screen.
- The transport carrying 3rd Element is later revealed to be the Archelon (or, at least a plane of the same design).
|Airforce Delta Strike Missions |
Missions in Bold indicate missions that must be completed before the phase ends (10 turns) or else a game over will happen.
Phases 1, and 10 to 14 don't have turns and won't end until a specific mission is completed.
Missions in Italics are secret missions; view their respective pages for details on how to unlock them.
Underlined missions are missions that end the game and allow the player to enter new-game plus.
|Phase 1||BLUE WING KNIGHTS · operation code H4 · The "GALE"|
|Phase 2||Force Scout (Team Bravo) · *Rail Road (Old Foxes) · Fleet Attack (The Newbie)|
|Phase 3||Over the Cloud · Roller Games|
|Phase 4||Twister (Encount) · Lone Wolf · Far Behind|
|Phase 5||Doll Master · Iceberg · Priority*|
|Phase 6||Night Blitz (Encount) · Big Bird · Armed Fighting Walker · Hyper Speed Rick · Metro|
|Phase 7||Tiger's Cave (Encount)|
|Phase 8||Wind Valley (New Generation)|
|Phase 9||Turning Point (R-Mite) · operation code T8|
|Phase 10||Up Stream · Meteor Structure|
|Phase 11||Departure · Decision|
|Phase 12||Skirmish · The Defender · The Decisive Battle · Rush Into the Red Star · The Last Duel|
|Phase 13||Battle of Under Ground · Mother Ship · Inside · The Asteroid|
|Phase 14||The Confront|